![]() While these controls work better than the Sixaxis control on PS3, it still isn’t as responsive as the sticks. You also have the option of using the Vita’s motion control capabilities to control your racer. I was initially concerned that the shorter range of the Vita’s analog stick would make sensitive turns more difficult, but those fears were quickly dispelled once I started taking spins around the track. Despite the portable package, the game plays nearly exactly the same as its big brother on the PS3. Those familiar with the intense action of the series will feel right at home. I bet you can hear the techno music just looking at this shot. These tracks are wider than previous editions of the series, which both offers more forgiving lines for novice racers to cruse down and also allows for a greater focus on the combat. Instead, tracks twist and turn through the city, showcasing the semi-futuristic architecture. Because in 2048 Anti-Grav racing is just getting its start, no dedicated anti-grav tracks have yet been built. These tracks are a departure for the series. Scenery blows past as you zoom through the very well designed tracks. Perhaps the most important aspect of a racing game is the sense of speed and that really stands out in 2048. The Zone levels, in particular, stand out with an all out assault of color and style. The graphics pop off of the screen and are incredibly impressive for a portable system, let alone a launch title on one. ![]() ![]() With graphics that take full advantage of the Vita’s OLED display, an array of touch controls, and cross-platform multiplayer, Wipeout proves itself worthy of taking up a slot in your Vita library. Sony’s seminal futuristic racing series boosts its way onto the Vita with Wipeout 2048, a throwback, of sorts, to the early days of anti-grav racing.
0 Comments
Leave a Reply. |